Gamelab is one of the classes at NHTV's international game architecture and design course.
During gamelab teams of 2-4 programmers and 4-6 artists are required to design and implement a video game.
Gamelab is split into several phases including design, research, prototyping and production.
Each gamelab lasts 2 school blocks, which amounts to a total of 14 (2 x 7) work days.
Fons Dorst (Team Lead / Artist)
Kien Nguyen (Design lead / Programmer)
Peter Ipenburg (Art Lead / Artist)
Remco van Oosterhout (Tech Lead / Programmer)
Trevor Hoof (Artist)
Jeremy Landman (Artist)
-
Size: 44.5M
Type: RAR Archive
Remco van Oosterhout (Team Lead / Programmer)
Nick Peters (Design Lead / Artist)
Uchechukwu Achonu (Art Lead / Artist) (Left week 12)
Jeroen van Schijndel (Tech Lead / Programmer)
Tymen Arts (Artist) (Left week 12)
Peter Ipenburg (Artist)
Joey Spijkers (Artist) (Left week 5)
Jonathan Sling (Artist) (Kicked week 2)
-
Size: 42.8M
Type: RAR Archive
-